Added new
This commit is contained in:
@@ -13,218 +13,172 @@ INPUT_IMAGE = "page.png"
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OUTPUT_IMAGE = "page_translated.png"
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TRANSLATIONS_FILE = "output.txt"
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BUBBLES_FILE = "bubbles.json"
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FONT_PATH = "font.ttf"
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FONT_FALLBACK = "/System/Library/Fonts/Helvetica.ttc"
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FONT_COLOR = (0, 0, 0)
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BUBBLE_FILL = (255, 255, 255)
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# ─────────────────────────────────────────────
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# STEP 1: PARSE output.txt
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# Robust parser: always takes the LAST
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# whitespace-separated column as translation.
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# PARSE output.txt
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# ─────────────────────────────────────────────
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def parse_translations(filepath):
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"""
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Parses output.txt and returns {bubble_id: translated_text}.
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Strategy: split each #N line on 2+ consecutive spaces,
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then always take the LAST token as the translation.
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This is robust even when original or translated text
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contains internal spaces.
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Args:
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filepath : Path to output.txt
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Returns:
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Dict {1: "LA NOIA ESTÀ IL·LESA!", ...}
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Parses output.txt → {bubble_id: translated_text}.
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Only bubbles present in the file are returned.
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Absent IDs are left completely untouched on the page.
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"""
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translations = {}
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with open(filepath, "r", encoding="utf-8") as f:
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for line in f:
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line = line.rstrip("\n")
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# Must start with #N
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if not re.match(r"^#\d+", line.strip()):
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if not re.match(r"^\s*#\d+", line):
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continue
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# Split on 2+ spaces → [bubble_id_col, original_col, translated_col]
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parts = re.split(r" {2,}", line.strip())
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if len(parts) < 3:
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continue
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bubble_id = int(re.sub(r"[^0-9]", "", parts[0]))
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translated = parts[-1].strip() # always last column
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translated = parts[-1].strip()
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if translated.startswith("["):
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continue
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translations[bubble_id] = translated
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print(f" ✅ Parsed {len(translations)} translation(s) from {filepath}")
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print(f" ✅ {len(translations)} bubble(s) to translate: "
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f"{sorted(translations.keys())}")
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for bid, text in sorted(translations.items()):
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print(f" #{bid}: {text}")
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return translations
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# ─────────────────────────────────────────────
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# STEP 2: LOAD BUBBLE BOXES from bubbles.json
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# These were saved by manga-translator.py
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# and are guaranteed to match the clusters.
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# LOAD bubbles.json
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# ─────────────────────────────────────────────
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def load_bubble_boxes(filepath):
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"""
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Loads bubble bounding boxes from bubbles.json.
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Expected format:
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{
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"1": {"x": 120, "y": 45, "w": 180, "h": 210},
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"2": { ... },
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...
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}
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Args:
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filepath : Path to bubbles.json
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Returns:
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Dict {bubble_id (int): (x, y, w, h)}
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"""
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with open(filepath, "r", encoding="utf-8") as f:
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raw = json.load(f)
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boxes = {}
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for key, val in raw.items():
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bubble_id = int(key)
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boxes[bubble_id] = (val["x"], val["y"], val["w"], val["h"])
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print(f" ✅ Loaded {len(boxes)} bubble box(es) from {filepath}")
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for bid, (x, y, w, h) in sorted(boxes.items()):
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print(f" #{bid}: ({x},{y}) {w}×{h}px")
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boxes = {int(k): v for k, v in raw.items()}
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print(f" ✅ Loaded {len(boxes)} bubble(s)")
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for bid, val in sorted(boxes.items()):
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print(f" #{bid}: ({val['x']},{val['y']}) "
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f"{val['w']}×{val['h']}px")
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return boxes
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# ─────────────────────────────────────────────
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# STEP 3: ERASE BUBBLE CONTENT
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# Fills a rectangular region with white.
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# Uses a slightly inset rect to preserve
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# the bubble border.
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# SAMPLE BACKGROUND COLOR
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# ─────────────────────────────────────────────
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def erase_bubble_rect(image, x, y, w, h, padding=6):
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def sample_bubble_background(cv_image, bubble_data):
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"""
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Fills the interior of a bounding box with white,
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leaving a border of `padding` pixels intact.
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Samples the dominant background color inside the bbox
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by averaging the brightest 10% of pixels.
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Returns (B, G, R).
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"""
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x = max(0, bubble_data["x"])
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y = max(0, bubble_data["y"])
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x2 = min(cv_image.shape[1], x + bubble_data["w"])
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y2 = min(cv_image.shape[0], y + bubble_data["h"])
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region = cv_image[y:y2, x:x2]
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if region.size == 0:
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return (255, 255, 255)
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gray = cv2.cvtColor(region, cv2.COLOR_BGR2GRAY)
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threshold = np.percentile(gray, 90)
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bg_mask = gray >= threshold
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if not np.any(bg_mask):
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return (255, 255, 255)
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return tuple(int(c) for c in region[bg_mask].mean(axis=0))
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# ─────────────────────────────────────────────
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# ERASE ORIGINAL TEXT
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# Fills the tight OCR bbox with the sampled
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# background color. No extra expansion —
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# the bbox from bubbles.json is already the
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# exact size of the red squares.
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# ─────────────────────────────────────────────
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def erase_bubble_text(cv_image, bubble_data,
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bg_color=(255, 255, 255)):
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"""
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Fills the bubble bounding box with bg_color.
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Args:
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image : BGR numpy array (modified in place)
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x,y,w,h : Bounding box
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padding : Pixels to leave as border (default: 6)
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cv_image : BGR numpy array (modified in place)
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bubble_data : Dict with 'x','y','w','h'
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bg_color : (B,G,R) fill color
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"""
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x1 = max(0, x + padding)
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y1 = max(0, y + padding)
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x2 = min(image.shape[1], x + w - padding)
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y2 = min(image.shape[0], y + h - padding)
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if x2 > x1 and y2 > y1:
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image[y1:y2, x1:x2] = 255
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img_h, img_w = cv_image.shape[:2]
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x = max(0, bubble_data["x"])
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y = max(0, bubble_data["y"])
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x2 = min(img_w, bubble_data["x"] + bubble_data["w"])
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y2 = min(img_h, bubble_data["y"] + bubble_data["h"])
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cv_image[y:y2, x:x2] = list(bg_color)
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# ─────────────────────────────────────────────
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# STEP 4: FIT FONT SIZE
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# Finds the largest font size where the text
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# fits inside (max_w × max_h) with word wrap.
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# FIT FONT SIZE
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# ─────────────────────────────────────────────
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def fit_font_size(draw, text, max_w, max_h, font_path,
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min_size=8, max_size=48):
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min_size=7, max_size=48):
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"""
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Binary-searches for the largest font size where
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word-wrapped text fits within the given box.
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Args:
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draw : PIL ImageDraw instance
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text : Text string to fit
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max_w : Available width in pixels
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max_h : Available height in pixels
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font_path : Path to .ttf font (or None for default)
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min_size : Smallest font size to try (default: 8)
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max_size : Largest font size to try (default: 48)
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Returns:
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(font, list_of_wrapped_lines)
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Finds the largest font size where word-wrapped text
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fits inside (max_w × max_h).
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"""
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best_font = None
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best_lines = [text]
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for size in range(max_size, min_size - 1, -1):
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try:
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font = ImageFont.truetype(font_path, size) if font_path else ImageFont.load_default()
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font = (ImageFont.truetype(font_path, size)
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if font_path else ImageFont.load_default())
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except Exception:
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font = ImageFont.load_default()
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# Word-wrap
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words = text.split()
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lines = []
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current = ""
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words, lines, current = text.split(), [], ""
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for word in words:
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test = (current + " " + word).strip()
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bbox = draw.textbbox((0, 0), test, font=font)
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if (bbox[2] - bbox[0]) <= max_w:
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bb = draw.textbbox((0, 0), test, font=font)
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if (bb[2] - bb[0]) <= max_w:
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current = test
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else:
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if current:
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lines.append(current)
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current = word
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if current:
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lines.append(current)
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# Measure total block height
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lh_bbox = draw.textbbox((0, 0), "Ay", font=font)
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line_h = (lh_bbox[3] - lh_bbox[1]) + 3
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total_h = line_h * len(lines)
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if total_h <= max_h:
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lh = draw.textbbox((0, 0), "Ay", font=font)
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line_h = (lh[3] - lh[1]) + 2
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if line_h * len(lines) <= max_h:
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best_font = font
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best_lines = lines
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break
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if best_font is None:
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best_font = ImageFont.load_default()
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return best_font, best_lines
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return best_font or ImageFont.load_default(), best_lines
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# ─────────────────────────────────────────────
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# STEP 5: RENDER TEXT INTO BUBBLE
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# Draws translated text centered inside
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# the bubble bounding box.
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# RENDER TEXT INTO BUBBLE
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# ─────────────────────────────────────────────
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def render_text_in_bubble(pil_image, x, y, w, h, text,
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font_path, padding=12,
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def render_text_in_bubble(pil_image, bubble_data, text,
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font_path, padding=8,
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font_color=(0, 0, 0)):
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"""
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Renders text centered (horizontally + vertically)
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inside a bubble bounding box.
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Args:
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pil_image : PIL Image (modified in place)
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x,y,w,h : Bubble bounding box
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text : Translated text to render
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font_path : Path to .ttf font (or None)
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padding : Inner padding in pixels (default: 12)
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font_color : RGB color tuple (default: black)
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Renders translated text centered inside the tight bbox.
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Font auto-sizes to fill the same w×h the original occupied.
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"""
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x, y = bubble_data["x"], bubble_data["y"]
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w, h = bubble_data["w"], bubble_data["h"]
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draw = ImageDraw.Draw(pil_image)
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inner_w = max(1, w - padding * 2)
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inner_h = max(1, h - padding * 2)
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font, lines = fit_font_size(draw, text, inner_w, inner_h, font_path)
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lh_bbox = draw.textbbox((0, 0), "Ay", font=font)
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line_h = (lh_bbox[3] - lh_bbox[1]) + 3
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font, lines = fit_font_size(draw, text, inner_w, inner_h,
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font_path)
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lh_bb = draw.textbbox((0, 0), "Ay", font=font)
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line_h = (lh_bb[3] - lh_bb[1]) + 2
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total_h = line_h * len(lines)
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start_y = y + padding + max(0, (inner_h - total_h) // 2)
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@@ -232,7 +186,8 @@ def render_text_in_bubble(pil_image, x, y, w, h, text,
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lb = draw.textbbox((0, 0), line, font=font)
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line_w = lb[2] - lb[0]
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start_x = x + padding + max(0, (inner_w - line_w) // 2)
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draw.text((start_x, start_y), line, font=font, fill=font_color)
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draw.text((start_x, start_y), line,
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font=font, fill=font_color)
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start_y += line_h
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@@ -244,7 +199,7 @@ def resolve_font(font_path, fallback):
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print(f" ✅ Using font: {font_path}")
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return font_path
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if fallback and os.path.exists(fallback):
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print(f" ⚠️ '{font_path}' not found → fallback: {fallback}")
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print(f" ⚠️ Fallback: {fallback}")
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return fallback
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print(" ⚠️ No font found. Using PIL default.")
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return None
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@@ -261,104 +216,122 @@ def render_translated_page(
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font_path = FONT_PATH,
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font_fallback = FONT_FALLBACK,
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font_color = FONT_COLOR,
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erase_padding = 6,
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text_padding = 12,
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text_padding = 8,
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debug = False,
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):
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"""
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Full rendering pipeline:
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1. Parse translations from output.txt
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Pipeline:
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1. Parse translations (only present IDs processed)
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2. Load bubble boxes from bubbles.json
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3. Load original manga page
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4. Erase original text from each bubble
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5. Render translated text into each bubble
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6. Save output image
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Args:
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input_image : Source manga page (default: 'page.png')
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output_image : Output path (default: 'page_translated.png')
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translations_file : Path to output.txt (default: 'output.txt')
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bubbles_file : Path to bubbles.json (default: 'bubbles.json')
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font_path : Primary .ttf font path
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font_fallback : Fallback font path
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font_color : RGB text color (default: black)
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erase_padding : Border px when erasing (default: 6)
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text_padding : Inner padding for text (default: 12)
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debug : Save debug_render.png (default: False)
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3. Cross-check IDs — absent ones left untouched
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4. Sample background color per bubble
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5. Erase original text (fill tight bbox)
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6. Render translated text sized to fit the bbox
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7. Save output
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"""
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print("=" * 55)
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print(" MANGA TRANSLATOR — RENDERER")
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print("=" * 55)
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# ── 1. Parse translations ─────────────────────────────────────────────────
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print("\n📄 Parsing translations...")
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translations = parse_translations(translations_file)
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if not translations:
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print("❌ No translations found. Aborting.")
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return
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# ── 2. Load bubble boxes ──────────────────────────────────────────────────
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print(f"\n📦 Loading bubble boxes from {bubbles_file}...")
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print(f"\n📦 Loading bubble data...")
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bubble_boxes = load_bubble_boxes(bubbles_file)
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if not bubble_boxes:
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print("❌ No bubble boxes found. Re-run manga-translator.py first.")
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print("❌ No bubble data. Re-run manga-translator.py.")
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return
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# ── 3. Load image ─────────────────────────────────────────────────────────
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print(f"\n🖼️ Loading image: {input_image}")
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translate_ids = set(translations.keys())
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box_ids = set(bubble_boxes.keys())
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to_process = sorted(translate_ids & box_ids)
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untouched = sorted(box_ids - translate_ids)
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missing = sorted(translate_ids - box_ids)
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print(f"\n🔗 To process : {to_process}")
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print(f" Untouched : {untouched}")
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if missing:
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print(f" ⚠️ In output.txt but no box: {missing}")
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if not to_process:
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print("❌ No matching IDs. Aborting.")
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return
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print(f"\n🖼️ Loading: {input_image}")
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cv_image = cv2.imread(input_image)
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if cv_image is None:
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print(f"❌ Could not load: {input_image}")
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return
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print(f" Image size: {cv_image.shape[1]}×{cv_image.shape[0]}px")
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print(f" {cv_image.shape[1]}×{cv_image.shape[0]}px")
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# ── 4. Erase original text ────────────────────────────────────────────────
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print("\n🧹 Erasing original bubble text...")
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for bubble_id in sorted(translations.keys()):
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if bubble_id not in bubble_boxes:
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print(f" ⚠️ #{bubble_id}: no box in bubbles.json, skipping")
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continue
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x, y, w, h = bubble_boxes[bubble_id]
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erase_bubble_rect(cv_image, x, y, w, h, padding=erase_padding)
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print(f" Erased #{bubble_id} at ({x},{y}) {w}×{h}px")
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# Sample backgrounds BEFORE erasing
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print("\n🎨 Sampling backgrounds...")
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bg_colors = {}
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for bid in to_process:
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bg_bgr = sample_bubble_background(
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cv_image, bubble_boxes[bid])
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bg_colors[bid] = bg_bgr
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bg_rgb = (bg_bgr[2], bg_bgr[1], bg_bgr[0])
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brightness = sum(bg_rgb) / 3
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ink = "black" if brightness > 128 else "white"
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print(f" #{bid}: RGB{bg_rgb} ink→{ink}")
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# ── 5. Convert to PIL ─────────────────────────────────────────────────────
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pil_image = Image.fromarray(cv2.cvtColor(cv_image, cv2.COLOR_BGR2RGB))
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# Erase
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print("\n🧹 Erasing original text...")
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for bid in to_process:
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bd = bubble_boxes[bid]
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erase_bubble_text(cv_image, bd, bg_color=bg_colors[bid])
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print(f" ✅ #{bid} ({bd['w']}×{bd['h']}px)")
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pil_image = Image.fromarray(
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cv2.cvtColor(cv_image, cv2.COLOR_BGR2RGB))
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# ── 6. Resolve font ───────────────────────────────────────────────────────
|
||||
print("\n🔤 Resolving font...")
|
||||
resolved_font = resolve_font(font_path, font_fallback)
|
||||
|
||||
# ── 7. Render translated text ─────────────────────────────────────────────
|
||||
print("\n✍️ Rendering translated text...")
|
||||
for bubble_id, text in sorted(translations.items()):
|
||||
if bubble_id not in bubble_boxes:
|
||||
continue
|
||||
x, y, w, h = bubble_boxes[bubble_id]
|
||||
# Render
|
||||
print("\n✍️ Rendering...")
|
||||
for bid in to_process:
|
||||
text = translations[bid]
|
||||
bd = bubble_boxes[bid]
|
||||
bg_rgb = (bg_colors[bid][2],
|
||||
bg_colors[bid][1],
|
||||
bg_colors[bid][0])
|
||||
brightness = sum(bg_rgb) / 3
|
||||
txt_color = (0, 0, 0) if brightness > 128 \
|
||||
else (255, 255, 255)
|
||||
|
||||
render_text_in_bubble(
|
||||
pil_image, x, y, w, h, text,
|
||||
pil_image, bd, text,
|
||||
font_path = resolved_font,
|
||||
padding = text_padding,
|
||||
font_color = font_color,
|
||||
font_color = txt_color,
|
||||
)
|
||||
print(f" #{bubble_id}: '{text}' → ({x},{y}) {w}×{h}px")
|
||||
print(f" ✅ #{bid}: '{text}' "
|
||||
f"({bd['x']},{bd['y']}) {bd['w']}×{bd['h']}px")
|
||||
|
||||
# ── 8. Debug overlay ──────────────────────────────────────────────────────
|
||||
if debug:
|
||||
dbg = pil_image.copy()
|
||||
dbg = pil_image.copy()
|
||||
dbg_draw = ImageDraw.Draw(dbg)
|
||||
for bubble_id, (x, y, w, h) in sorted(bubble_boxes.items()):
|
||||
dbg_draw.rectangle([x, y, x + w, y + h], outline=(255, 0, 0), width=2)
|
||||
dbg_draw.text((x + 4, y + 4), f"#{bubble_id}", fill=(255, 0, 0))
|
||||
for bid, bd in sorted(bubble_boxes.items()):
|
||||
color = (0, 200, 0) if bid in translate_ids \
|
||||
else (160, 160, 160)
|
||||
dbg_draw.rectangle(
|
||||
[bd["x"], bd["y"],
|
||||
bd["x"] + bd["w"], bd["y"] + bd["h"]],
|
||||
outline=color, width=2)
|
||||
dbg_draw.text((bd["x"] + 3, bd["y"] + 3),
|
||||
f"#{bid}", fill=color)
|
||||
dbg.save("debug_render.png")
|
||||
print("\n 🐛 Debug render saved → debug_render.png")
|
||||
print("\n 🐛 debug_render.png saved "
|
||||
"(green=translated, grey=untouched)")
|
||||
|
||||
# ── 9. Save output ────────────────────────────────────────────────────────
|
||||
print(f"\n💾 Saving → {output_image}")
|
||||
pil_image.save(output_image, "PNG")
|
||||
print(f" ✅ Done! Open: {output_image}")
|
||||
print(" ✅ Done!")
|
||||
print("=" * 55)
|
||||
|
||||
|
||||
@@ -366,7 +339,6 @@ def render_translated_page(
|
||||
# ENTRY POINT
|
||||
# ─────────────────────────────────────────────
|
||||
if __name__ == "__main__":
|
||||
|
||||
render_translated_page(
|
||||
input_image = "page.png",
|
||||
output_image = "page_translated.png",
|
||||
@@ -375,7 +347,6 @@ if __name__ == "__main__":
|
||||
font_path = "font.ttf",
|
||||
font_fallback = "/System/Library/Fonts/Helvetica.ttc",
|
||||
font_color = (0, 0, 0),
|
||||
erase_padding = 6,
|
||||
text_padding = 12,
|
||||
text_padding = 8,
|
||||
debug = True,
|
||||
)
|
||||
Reference in New Issue
Block a user